
You discover a towering pile of scrapped weapons, discarded trinkets, and other oddities. The massive pile shifts and rumbles, as if growing from within...
If you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some exotic treasures.
| Choice | Effect |
|---|---|
| Dive In | Lose 8 HP. Obtain a random forgotten Relic from the past. |
| Grab Random Junk | Gain 100 Gold. Obtain a random forgotten card from the past. |
| Caltrops | 1 | Whenever you are attacked, deal 3 damage back | |
| Clash | 0 | Can only be played if every card in your Hand is an Attack. Deal 14 damage. | |
| Distraction | 1 | Add a random Skill into your Hand. It's free to play this turn. Exhaust. | |
| Dual Wield | 1 | Choose an Attack or Power card. Add a copy of that card into your Hand. | |
| Entrench | 2 | Double your Block. | |
| Hello World | 1 | At the start of your turn, add a random Common card into your Hand. | |
| Outmaneuver | 1 | Next turn, gain 2 energy. | |
| Rebound | 1 | Deal 9 damage. Put the next card you play this turn on top of your Draw Pile. | |
| Rip and Tear | 1 | Deal 7 damage to a random enemy twice. | |
| Stack | 1 | Gain Block equal to the number of cards in your Discard Pile. |
| Name | Description | |
|---|---|---|
![]() | Darkstone Periapt | Whenever you obtain a Curse, raise your Max HP by 6. |
![]() | Dream Catcher | Whenever you Rest, you may add a card to your Deck. |
![]() | Hand Drill | Whenever you break an enemy's Block, apply 2 Vulnerable. |
![]() | Maw Bank | Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop. |
![]() | The Boot | Whenever you would deal 4 or less unblocked attack damage, increase it to 5. |