
| Choice | Effect |
|---|---|
| Anchor??? | Start each combat with 4 Block. (50 Gold) |
| Blood Vial??? | At the start of each combat, heal 1 HP. (50 Gold) |
| Happy Flower??? | Every 5 turns, gain 1 energy. (50 Gold) |
| Lee's Waffle??? | Upon pickup, heal 10% of your HP. (50 Gold) |
| Mango??? | Upon pickup, raise your Max HP by 3. (50 Gold) |
| Orichalcum??? | If you end your turn without Block, gain 3 Block. (50 Gold) |
| Snecko Eye??? | Start each combat Confused. (50 Gold) |
| Strike Dummy??? | Cards containing "Strike" deal 1 additional damage. (50 Gold) |
| Venerable Tea Set??? | Whenever you enter a Rest Site, start the next combat with an additional energy. (50 Gold) |
| Name | Description | |
|---|---|---|
![]() | Anchor??? | Start each combat with 4 Block. |
![]() | Blood Vial??? | At the start of each combat, heal 1 HP. |
![]() | Happy Flower??? | Every 5 turns, gain 1 Energy. |
![]() | Lee's Waffle??? | Upon pickup, heal 10% of your HP. |
![]() | Mango??? | Upon pickup, raise your Max HP by 3. |
![]() | Orichalcum??? | If you end your turn without Block, gain 3 Block. |
![]() | Snecko Eye??? | Start each combat Confused. |
![]() | Strike Dummy??? | Cards containing “Strike” deal 1 additional damage. |
![]() | Venerable Tea Set??? | Whenever you enter a Rest Site, start the next combat with an additional 1 Energy. |
![]() | The Merchant's Rug??? | Poor imitation. Does nothing. |
| Name | Description | |
|---|---|---|
![]() | Foul Potion | Deal 12 damage to EVERYONE. Can be thrown at the Merchant for 100 Gold instead. |