Attack Pattern
Opens with
PressurizeGain 15 (20)
Steam EruptionAfter dying, wait 1 turn, then attack for X damage..
Then cycles
StompDamage 15 (16)
Apply 1
WeakDeal 25% less attack damage.
Gain 3
Steam EruptionAfter dying, wait 1 turn, then attack for X damage. →
RamDamage 10 (11)
Gain 3
Steam EruptionAfter dying, wait 1 turn, then attack for X damage. →
SiphonHeal 10 (15)*
Gain 3
Steam EruptionAfter dying, wait 1 turn, then attack for X damage. →
Pressure GunDamage 20 (23) + 5*N
N = # of times this move was used
Gain 3
Steam EruptionAfter dying, wait 1 turn, then attack for X damage. →
Pressure UpDamage 13 (14)
Gain 3
Steam EruptionAfter dying, wait 1 turn, then attack for X damage..
Moves
| Intent | Move | Effect |
 |
Pressurize |
Gain 15 (20) Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
   |
Stomp |
Damage 15 (16) Apply 1 WeakDeal 25% less attack damage. Gain 3 Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
  |
Ram |
Damage 10 (11) Gain 3 Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
  |
Siphon |
Heal 10 (15)* Gain 3 Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
  |
Pressure Gun |
Damage 20 (23) + 5*N N = # of times this move was used Gain 3 Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
  |
Pressure Up |
Damage 13 (14) Gain 3 Steam EruptionAfter dying, wait 1 turn, then attack for X damage. |
💡 Heal is multiplied by player count in co-op.
Powers
Steam Eruption
After dying, wait 1 turn, then attack for X damage.