Spire Codex

Overgrowth
Act 1
Overgrowth
Underdocks
Act 1
Underdocks
Hive
Act 2
Hive
Glory
Act 3
Glory
Events
Reference
Events
All
Easy
Hard
Elite
Boss
Events
Players:
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Decimillipede

Decimillipede

Attack Pattern

Cycles ConstrictattackdebuffConstrictDamage 8 (9)
Apply 1 WeakWeakDeal 25% less attack damage.
BulkattackbuffBulkDamage 6 (7)
Gain 2 StrengthStrengthIncreases attack damage by X.
Writhemulti_attackWritheDamage 5x2 (6x2).
When killed: Revives after 1 turn with 25 HP and continues from next move.
STARTS WITH: ReattachReattachIf other segments are still alive, revives after 2 turns with 25 HP.

Moves

IntentMoveEffect
attackdebuff Constrict Damage 8 (9)
Apply 1 WeakWeakDeal 25% less attack damage.
attackbuff Bulk Damage 6 (7)
Gain 2 StrengthStrengthIncreases attack damage by X.
multi_attack Writhe Damage 5x2 (6x2)
💡 Fights as 3 segments — HP is always an even number, and segments have different max HP.
💡 Segments start evenly distributed between Writhemulti_attackWritheDamage 5x2 (6x2), BulkattackbuffBulkDamage 6 (7)
Gain 2 StrengthStrengthIncreases attack damage by X.
, and ConstrictattackdebuffConstrictDamage 8 (9)
Apply 1 WeakWeakDeal 25% less attack damage.
.
⚠️ Killing a segment with Doom will allow other dead segments to regenerate even if they briefly all appear dead at the same time.

Powers

Reattach
Reattach If other segments are still alive, revives after 2 turns with 25 HP.