Spire Codex

Overgrowth
Act 1
Overgrowth
Underdocks
Act 1
Underdocks
Hive
Act 2
Hive
Glory
Act 3
Glory
Events
Reference
Events
All
Easy
Hard
Elite
Boss
Events
Players:
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Slumbering Beetle

Slumbering Beetle

Attack Pattern

Sleeps until awakened, then always uses Roll OutattackbuffRoll OutDamage 16 (18)
Gain 2 StrengthStrengthIncreases attack damage by X.
.
STARTS WITH: PlatingPlatingAt the end of your turn, gain x block. Plating is reduced by 1 at the start of your turn. 15 (18) and SlumberSlumberCounter decreases after taking a turn or losing HP. Awakens at 0. 3

Moves

IntentMoveEffect
sleeping Sleep Passes Turn
attackbuff Roll Out Damage 16 (18)
Gain 2 StrengthStrengthIncreases attack damage by X.

Powers

Plating
Plating At the end of your turn, gain x block. Plating is reduced by 1 at the start of your turn.
Slumber
Slumber Counter decreases after taking a turn or losing HP. Awakens at 0.
Bowlbug (Rock)

Attack Pattern

Always uses HeadbuttattackHeadbuttDamage 15 (16).
STARTS WITH: ImbalancedImbalancedBecomes stunned if its attack is fully blocked.

Moves

IntentMoveEffect
attack Headbutt Damage 15 (16)
sleeping Stunned Passes turn

Powers

Imbalanced
Imbalanced Becomes stunned if its attack is fully blocked.
Bowlbug (Silk)

Attack Pattern

Cycles Toxic SpitdebuffToxic SpitApply 1 WeakWeakDeal 25% less attack damage.Thrashmulti_attackThrashDamage 4x2 (5x2).

Moves

IntentMoveEffect
debuff Toxic Spit Apply 1 WeakWeakDeal 25% less attack damage.
multi_attack Thrash Damage 4x2 (5x2)