Attack Pattern
Cycles
ConstrictDamage 8 (9)
Apply 1
WeakDeal 25% less attack damage. →
BulkDamage 6 (7)
Gain 2
StrengthIncreases attack damage by X. →
WritheDamage 5x2 (6x2).
When killed: Revives after 1 turn with 25 HP and continues from next move.
STARTS WITH:
ReattachIf other segments are still alive, revives after 2 turns with 25 HP.
Moves
| Intent | Move | Effect |
  |
Constrict |
Damage 8 (9) Apply 1 WeakDeal 25% less attack damage. |
  |
Bulk |
Damage 6 (7) Gain 2 StrengthIncreases attack damage by X. |
 |
Writhe |
Damage 5x2 (6x2) |
💡 Fights as 3 segments — HP is always an even number, and segments have different max HP.
💡 Segments start evenly distributed between
WritheDamage 5x2 (6x2),
BulkDamage 6 (7)
Gain 2
StrengthIncreases attack damage by X., and
ConstrictDamage 8 (9)
Apply 1
WeakDeal 25% less attack damage..
⚠️ Killing a segment with Doom will allow other dead segments to regenerate even if they briefly all appear dead at the same time.
Powers
Reattach
If other segments are still alive, revives after 2 turns with 25 HP.